‘Ann Jwe Ansanm’: Traditional games offer Haitian children a break from screens 


LÉOGÂNE, Haiti — For seven hours on Aug. 15, the courtyard of Anacaona Excessive Faculty— about 21 miles southwest of Port-au-Prince, the Haitian capital— turned a spot the place youngsters traded telephones and screens for leap ropes, dominoes, playing cards, hopscotch, knucklebones, mancala, chess and different board video games.

Greater than 200 folks, together with over 100 youngsters, gathered for the primary version of “Ann Jwe Ansanm” — Haitian Creole for “Let’s Play Collectively.” This neighborhood initiative goals to revive conventional Haitian video games that organizers say are disappearing from the every day lives of youthful generations.

The occasion, organized by youth group Yogann An Mouvman (YAV) — which accurately means “Léogâne in Motion”— in partnership with the grassroots group Built-in Girls of Haiti (FIH), was greater than a day of leisure. Organizers wished to create an area the place youngsters might work together face-to-face, mother and father might reconnect with video games from their very own childhoods and youthful generations might study traditions more and more displaced by digital leisure.

“We should protect our conventional video games, that are in decline, revive them amongst younger folks and adults, but additionally follow them and promote their intergenerational transmission,” stated Clifford Lanéus, YAV’s assistant coordinator.

A break from screens whereas reconnecting generations by play

The exercise comes as smartphones, social media and different types of digital leisure more and more compete with conventional types of play.

In Haiti, video games that after introduced youngsters collectively in neighborhoods, schoolyards and household courtyards have gotten much less seen in some communities. Lanéus stated he has noticed youngsters spending extra of their free time on social media, together with throughout faculty holidays, slightly than taking part in the video games he remembers from his personal childhood.

The organizers responded by making a day centered on bodily play and direct interplay.

Starting round 10 a.m., youngsters, youngsters and adults regularly stuffed the schoolyard. Some arrived with their mother and father, aunts, uncles or neighbors. Kids from orphanages and care facilities additionally attended with their caregivers after receiving invites from FIH.

Music, laughter and dialog stuffed the courtyard as members moved between video games.

For the organizers, getting youngsters away from their screens was not about rejecting expertise. It was about creating a chance to expertise types of recreation that rely on bodily exercise, creativeness and interplay with different folks.

Mother and father and younger adults weren’t merely spectators.

A number of joined their youngsters within the video games, creating moments that related their childhood experiences with these of a youthful technology.

Two young men and children play chess during “Let’s Play Together” on Saturday, Aug. 15, 2026, at Lycée Anacaona in Léogâne, Haiti. Photo by Daniella Saint-Louis for The Haitian Times.
Two younger males and kids play chess throughout “Let’s Play Collectively” on Saturday, Aug. 15, 2026, at Lycée Anacaona in Léogâne, Haiti. Photograph by Daniella Saint-Louis for The Haitian Occasions.

Phara Bazile Laguerre, 49, who attended along with her three youngsters and a younger neighbor, stated she grew up taking part in conventional video games and nonetheless performs a few of them along with her household.

“I all the time play with my youngsters at house in addition to with my mom,” she stated. “We play playing cards and mancala, however mancala is my favourite sport.”

For some mother and father, the occasion introduced again recollections of childhood video games they’d not performed in years.

“It’s been a number of a long time since I final performed these video games,” one participant stated. “As we speak, I really feel like I’m reliving my childhood. It introduced again many recollections and the great occasions I spent taking part in once I was youthful.”

For Laguerre, taking part in conventional video games along with her household stays a technique to spend time collectively.

She believes these moments can strengthen relationships between mother and father and kids whereas giving households a substitute for more and more screen-centered types of leisure.

Preserving greater than a sport

For Rose Gina Gard Saintonge, FIH’s coordinator, conventional video games are a part of Haiti’s cultural reminiscence.

“These video games take us again to our roots,” she stated.

Saintonge joined the kids in taking part in knucklebones, a sport she remembers from her childhood.

“I performed jacks. It had been a number of years since I had performed this sport,” she stated. “I felt like I used to be again in my childhood.”

The occasion additionally launched some youngsters to video games they’d by no means performed earlier than.

Jessica Louis, 7, stated she jumped rope for the primary time.

Kiara Pierre, 15, who attended from an orphanage, stated she loved the expertise and hoped for one more version.

“I had a good time,” she stated. “I’m already wanting ahead to a second version.”

The organizers stated inviting youngsters from care facilities was intentional. Saintonge stated youngsters residing in these settings, like different youngsters in the neighborhood, want alternatives for recreation, social interplay and connection.

  • Participants purchase products from FIH vendors during “Let’s Play Together” on Saturday, Aug. 15, 2026, at Lycée Anacaona in Léogâne, Haiti. Photo by Daniella Saint-Louis for The Haitian Times.
  • Two young men and children play chess during “Let’s Play Together” on Saturday, Aug. 15, 2026, at Lycée Anacaona in Léogâne, Haiti. Photo by Daniella Saint-Louis for The Haitian Times.
  • A young man and a child play checkers during “Let’s Play Together” on Saturday, Aug. 15, 2026, at Lycée Anacaona in Léogâne, Haiti. Photo by Daniella Saint-Louis for The Haitian Times.
  • A little girl practices playing jacks with small rocks during “Let’s Play Together” on Saturday, Aug. 15, 2026, at Lycée Anacaona in Léogâne, Haiti. Photo by Daniella Saint-Louis for The Haitian Times.

  • Children learn to play chess during “Let’s Play Together” on Saturday, Aug. 15, 2026, at Lycée Anacaona in Léogâne, Haiti. Photo by Daniella Saint-Louis for The Haitian Times.
  • Children jump rope in the courtyard of Lycée Anacaona during “Let’s Play Together” on Saturday, Aug. 15, 2026, in Léogâne, Haiti. Photo by Daniella Saint-Louis for The Haitian Times.
  • A young girl jumps rope during “Let’s Play Together” on Saturday, Aug. 15, 2026, at Lycée Anacaona in Léogâne, Haiti. Photo by Daniella Saint-Louis for The Haitian Times.
  • Some orphans who attended the first edition of “Let’s Play Together” leave Lycée Anacaona in Léogâne on Saturday, Aug. 15, 2026. Photo by Daniella Saint-Louis for The Haitian Times.

An previous custom in a altering Haiti

The Léogâne occasion displays a broader problem going through Haitian households: how one can protect cultural practices as youngsters’s leisure habits change.

Conventional video games are handed from one technology to a different largely by follow. When youngsters cease seeing mother and father, grandparents and older siblings taking part in these video games, the data can disappear with them.

That’s the reason organizers see occasions equivalent to “Let’s Play Collectively” as greater than one-day actions.

They hope the video games will return to properties, neighborhoods and colleges, the place youngsters can study them from older generations and proceed passing them on.

For the adults who participated, the day provided an opportunity to revisit a well-known a part of their childhood. For the kids, a few of whom had been taking part in the video games for the primary time, it provided an introduction to a type of Haitian cultural heritage which may in any other case grow to be more and more distant.

Because the telephones remained apart and the video games continued within the schoolyard, the organizers’ message was easy: preserving a convention can start with making time to play.

“I’m already wanting ahead to a second version,” 15-year-old Pierre concluded.

The put up ‘Ann Jwe Ansanm’: Conventional video games supply Haitian youngsters a break from screens  appeared first on The Haitian Occasions.



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